Commit 31af38c6 by BellCodeEditor

save project

parent 464ac252
Showing with 7 additions and 2 deletions
...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
score=0
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -51,7 +51,7 @@ while True: ...@@ -51,7 +51,7 @@ while True:
elif setheading == "left": elif setheading == "left":
x -= 30 x -= 30
elif setheading == "up": elif setheading == "up":
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
...@@ -63,12 +63,17 @@ while True: ...@@ -63,12 +63,17 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
my_font=pygame.font.Font('neuropol.ttf',18)
info="Score:"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
a_x=random.randint(1,22) a_x=random.randint(1,22)
a_y=random.randint(1,16) a_y=random.randint(1,16)
apple_x=a_x*30-30 apple_x=a_x*30-30
apple_y=a_y*30-30 apple_y=a_y*30-30
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
score+=10
else: else:
position.pop(0) position.pop(0)
# 刷新画面 # 刷新画面
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment