Commit 149a0f72 by BellCodeEditor

save project

parent 7d0c3a1c
Showing with 14 additions and 9 deletions

3.74 KB | W: | H:

2.05 KB | W: | H:

apple.png
apple.png
apple.png
apple.png
  • 2-up
  • Swipe
  • Onion skin
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,7 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol',18)
my_font = pygame.font.Font('neuropol.ttf',18)
apple_x = 360
apple_y = 300
......@@ -59,11 +59,15 @@ while True:
y += 30
position.append((x, y))
if apple_x == x and apple_y == y:
xbox = random.randint(1,22)
xboy = random.randint(1,16)
apple_x = 30*xbox-30
apple_y = 30*xboy-30
position.pop(0)
xbox = random.randint(1,22)
xboy = random.randint(1,16)
apple_x = 30*xbox-30
apple_y = 30*xboy-30
score = score+10
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -75,8 +79,8 @@ while True:
# 将果实画上去
screen.blit(food, (apple_x,apple_y))
info = "Score:" + str(score)
text = my_font.render(info,Ture,(0,0,0))
screen.blit(text,(540,10))
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,0))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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