Commit fa1211bf by BellCodeEditor

save project

parent b9236f01
Showing with 7 additions and 2 deletions
...@@ -22,7 +22,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,7 +22,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
myFont=pygame.font.Font("neuropol.ttf",18)
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -52,7 +53,6 @@ while True: ...@@ -52,7 +53,6 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0)
# 将背景图画上去. # 将背景图画上去.
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
if x ==apple_x and y==apple_y: if x ==apple_x and y==apple_y:
...@@ -60,6 +60,7 @@ while True: ...@@ -60,6 +60,7 @@ while True:
num2=random.randint(0,15) num2=random.randint(0,15)
apple_x=num1*30 apple_x=num1*30
apple_y=num2*30 apple_y=num2*30
score+=5
else: else:
position.pop(0) position.pop(0)
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -70,6 +71,9 @@ while True: ...@@ -70,6 +71,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
info="Score:"+str(score)
text=myFont.render(info,True ,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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