Commit d994ef6f by BellCodeEditor

save project

parent b1a82d61
Showing with 7 additions and 1 deletions
...@@ -25,7 +25,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -25,7 +25,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
myFont=pygame.font.Font("neuropol.ttf",18)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -56,6 +57,7 @@ while True: ...@@ -56,6 +57,7 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
...@@ -63,6 +65,7 @@ while True: ...@@ -63,6 +65,7 @@ while True:
num2 =random.randint(0,15) num2 =random.randint(0,15)
apple_x=num1*30 apple_x=num1*30
apple_y=num2*30 apple_y=num2*30
score+=10
else: else:
position.pop(0) position.pop(0)
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -73,6 +76,8 @@ while True: ...@@ -73,6 +76,8 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
text=myFont.render('score:'+str(score),True , (0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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