Commit d3a525d0 by BellCodeEditor

save project

parent f921e714
Showing with 8 additions and 13 deletions
import pygame
import random
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,7 +16,6 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -25,7 +24,7 @@ a_y=300
setheading = "right"
snake_head = right
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -55,13 +54,12 @@ while True:
else:
y += 30
position.append((x, y))
if x == a_x and a_y == y:
if x==a_x and a_y==y:
n1 = random.randint(1,22)
n2 = random.randint(1,16)
a_x=n1*30-30
a_y=n2*30-30
else:
position.pop(0)
a_x=n1*30
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -71,11 +69,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (a_x, a_y))
info="Score"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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