Commit 8fbe6584 by BellCodeEditor

save project

parent 8bc9cf21
Showing with 7 additions and 1 deletions
...@@ -16,7 +16,8 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,7 +16,8 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
score=0
myfont=pygame.font.Font('neuropol.ttf',15)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
...@@ -54,6 +55,7 @@ while True: ...@@ -54,6 +55,7 @@ while True:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
score+=10
apple_x=randint(0,21)*30 apple_x=randint(0,21)*30
apple_y=randint(0,15)*30 apple_y=randint(0,15)*30
else: else:
...@@ -68,6 +70,9 @@ while True: ...@@ -68,6 +70,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
text="Score:"+str(score)
info=myfont.render(text,True,(0,0,0))
screen.blit(info,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment