Commit 7efb3c4f by BellCodeEditor

save project

parent 9563c788
Showing with 6 additions and 4 deletions
...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('neuropol.ttf',18) #my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -64,6 +64,8 @@ while True: ...@@ -64,6 +64,8 @@ while True:
score+=1 score+=1
else: else:
position.pop(0) position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -75,9 +77,9 @@ while True: ...@@ -75,9 +77,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit (food,(apple_x,apple_y)) screen.blit (food,(apple_x,apple_y))
info ="Score"+str(score) # info ="Score"+str(score)
text = my_font(info,True,(0,0,0)) # text = my_font(info,True,(0,0,0))
screen.blit(text,(540,10)) # screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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