Commit 6f9a290f by BellCodeEditor

save project

parent ca60ac53
Showing with 17 additions and 11 deletions
import pygame import pygame
import random
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -17,15 +17,16 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,15 +17,16 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_Font = pygame.font.Font('neuropol.ttf')
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 # 苹果横坐标
apple_x = 360 apple_y = 300 # 苹果纵坐标
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -56,11 +57,12 @@ while True: ...@@ -56,11 +57,12 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if apple_x == x and apple_y == y: # 贪吃蛇吃到了苹果
xb = random.randint(0,22) if x == apple_x and y == apple_y:
yb = random.randint(0,16) num1= random.randint(1, 22) # 横排第几个格子
apple_x = xb*30 -30 num2 = random.randint(1, 16) # 竖排第几个格子
apple_y = yb*30 -30 apple_x = 30*num1-30 # 苹果的x坐标
apple_y = 30*num2-30 # 苹果的y坐标
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -73,6 +75,10 @@ while True: ...@@ -73,6 +75,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
#分数
infor = 'Score:'+str(score)
text = my_Font.render(infor,True,(0,255,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file \ No newline at end of file
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