Commit 46146c7e by BellCodeEditor

save project

parent 719e8b87
Showing with 8 additions and 2 deletions
...@@ -16,7 +16,8 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -16,7 +16,8 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -24,7 +25,7 @@ applex=300 ...@@ -24,7 +25,7 @@ applex=300
appley=360 appley=360
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -59,6 +60,7 @@ while True: ...@@ -59,6 +60,7 @@ while True:
appley=random.randint(0,15)*30 appley=random.randint(0,15)*30
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -69,6 +71,9 @@ while True: ...@@ -69,6 +71,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (applex,appley)) screen.blit(food, (applex,appley))
info='Score'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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