Commit 36e5f535 by BellCodeEditor

save project

parent e76f9e0b
Showing with 3 additions and 3 deletions
...@@ -12,8 +12,7 @@ FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -12,8 +12,7 @@ FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右 right = pygame.image.load('right.png') # 头 朝右
food = pygame.image.load('apple.png') # 食物 苹果 food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 头 朝左
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_fout = pygame.font.Font('neuropol.ttf',18) my_fout = pygame.font.Font('neuropol.ttf',18)
...@@ -22,7 +21,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,7 +21,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0 score = 0 # 身体
left = pygame.image.load('left.png')
apple_x = 360 apple_x = 360
apple_y = 300 apple_y = 300
while True: while True:
......
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