Commit 347c30a9 by BellCodeEditor

save project

parent eb57d78b
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
from random import *
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660,480))
bg = pygame.image.load("bg.png")
right = pygame.image.load("right.png")
left = pygame.image.load("left.png")
up = pygame.image.load("up.png")
down = pygame.image.load("down.png")
food = pygame.image.load("apple.png")
body = pygame.image.load("body.png")
FPS = pygame.time.Clock()
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_heading = right
a_x = 360
a_y = 300
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != 'left':
setheading = 'right'
snake_heading = right
elif event.key == locals.K_LEFT and setheading != 'right':
setheading = 'left'
snake_heading = left
elif event.key == locals.K_UP and setheading != 'down':
setheading = 'up'
snake_heading = up
else:
setheading = 'down'
snake_heading = down
if setheading == 'right':
x += 30
elif setheading == 'left':
x -= 30
elif setheading == 'up':
y -= 30
else:
y += 30
position.append((x,y))
last = position[0]
position.pop(0)
screen.blit(bg,(0,0))
screen.blit(snake_heading,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
if x == a_x and y == a_y:
a_x = randint(0,21)*30
a_y = randint(0,15)*30
position.insert(0,last)
screen.blit(body,last)
screen.blit(food,(a_x,a_y))
for i in range(len(position)-1):
if (x,y) == position[i]:
exit()
pygame.display.update()
FPS.tick(3)
\ No newline at end of file
up.png

2.05 KB

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