Commit 2c05ef3e by BellCodeEditor

save project

parent 2e7a552f
Showing with 8 additions and 2 deletions
File added
File added
...@@ -15,14 +15,15 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -15,14 +15,15 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
a=pygame.font.Font('msyh.ttc',50) # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
a_x,a_y=360,300 a_x,a_y=360,300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
story=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -55,6 +56,7 @@ while True: ...@@ -55,6 +56,7 @@ while True:
if a_x==x and a_y==y: if a_x==x and a_y==y:
a_x=random.randint(0,21)*30 a_x=random.randint(0,21)*30
a_y=random.randint(0,15)*30 a_y=random.randint(0,15)*30
story+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -66,6 +68,9 @@ while True: ...@@ -66,6 +68,9 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (a_x, a_y)) screen.blit(food, (a_x, a_y))
i='为'+str(story)
b=a.render(i,True,(100,100,100))
# 刷新画面 # 刷新画面
screen.blit(b,(540,10))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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