Commit 0f02aaec by BellCodeEditor

save project

parent 472f2601
Showing with 9 additions and 1 deletions
...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -25,6 +26,7 @@ setheading = "right" ...@@ -25,6 +26,7 @@ setheading = "right"
snake_head = right snake_head = right
applex=360 applex=360
appley=300 appley=300
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -56,8 +58,9 @@ while True: ...@@ -56,8 +58,9 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x==applex and y==appley: if x==applex and y==appley:
score+=1
num1=random.randint(1,22) num1=random.randint(1,22)
num2=random.randint(1,16) num2=random.randint(1,16)
applex=num1*30-30 applex=num1*30-30
...@@ -74,6 +77,10 @@ while True: ...@@ -74,6 +77,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (applex, appley)) screen.blit(food, (applex, appley))
info='Score: '+str(score)
text=font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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