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Commit 0b5396ca authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent eac39ff6 c7902l1354p256a13983/wx493418
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Showing with 13 additions and 8 deletions
  • snake.py
snake.py
View file @ 0b5396ca
...@@ -16,8 +16,9 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,8 +16,9 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
apple
x, y = 240, 120 x, y = 240, 120
apple_x,apple_y = 360,300
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
...@@ -52,12 +53,12 @@ while True: ...@@ -52,12 +53,12 @@ while True:
else: else:
y += 30 y += 30
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
num1 = random.handint(1,22)
num2 = random.handint(1,16)
apple_x=apple_x*30-30
apple_y=apple_y*30-30
position.append((x, y)) else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -67,7 +68,10 @@ while True: ...@@ -67,7 +68,10 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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