Commit 007cb90b by BellCodeEditor

save project

parent 286130f9
Showing with 6 additions and 1 deletions
...@@ -15,12 +15,14 @@ body = pygame.image.load('body.png') ...@@ -15,12 +15,14 @@ body = pygame.image.load('body.png')
up=pygame.image.load('up.png') up=pygame.image.load('up.png')
down=pygame.image.load('down.png') down=pygame.image.load('down.png')
left=pygame.image.load('left.png') left=pygame.image.load('left.png')
myfont=pygame.font.Font("neuropol.ttf",18)
x,y=240,120 x,y=240,120
position=[(180, 90),(180, 120),(210, 120),(x,y)] position=[(180, 90),(180, 120),(210, 120),(x,y)]
setheading="right" setheading="right"
snake_haed=right snake_haed=right
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -54,6 +56,7 @@ while True: ...@@ -54,6 +56,7 @@ while True:
num2=random.randint(1,16) num2=random.randint(1,16)
apple_x=num1*30-30 apple_x=num1*30-30
apple_y=num2*30-30 apple_y=num2*30-30
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -63,7 +66,9 @@ while True: ...@@ -63,7 +66,9 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for j in range(len(position)-1): for j in range(len(position)-1):
screen.blit(body,position[j]) screen.blit(body,position[j])
info="score"+str(score)
text=myfont.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
......
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