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Commit ef91d684 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 2d5dd893
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Showing with 18 additions and 4 deletions
  • snake.py
snake.py
View file @ ef91d684
...@@ -20,6 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -20,6 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 # 苹果横坐标
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -51,9 +53,18 @@ while True: ...@@ -51,9 +53,18 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0) if x == apple_x and y == apple_y:
# 将背景图画上去 num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x = 30*num1-30 # 苹果的x坐标
apple_y = 30*num2-30
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y> 450:
exit()
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
...@@ -62,7 +73,9 @@ while True: ...@@ -62,7 +73,9 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x,apple_y ))
# 刷新画面 info="score"+str(score)
text=my_font.render(info,true,(0,0,0))
screen.blit(text,(540,10))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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