Commit e98e6b4c by BellCodeEditor

auto save

parent 156611c4
Showing with 25 additions and 6 deletions
import random
a=[]
for i in range(11):
b=random.randint(1,100)
a.append(b)
for i in range(len(a)):
a[i]=int(a[i])
a.sort()
print(a)
print(a[5:6])
d=0
for i in a:
d=d+i
s=d/11
print(s)
\ No newline at end of file
...@@ -55,20 +55,23 @@ while True: ...@@ -55,20 +55,23 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0)
if apple_x==x and apple_y==y: if apple_x==x and apple_y==y:
apple_x=random.randint(0,660) num1=random.randint(1,22)
apple_y=random.randint(0,480) num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1)
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(5)
\ No newline at end of file \ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment