Commit d74f9ae0 by BellCodeEditor

save project

parent 21eec71d
Showing with 17 additions and 10 deletions
......@@ -16,14 +16,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360
apple_y=300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -53,10 +53,14 @@ while True:
else:
y += 30
position.append((x, y))
if x==apple_x and apple_y==apple_y:
apple_x = random.randint(0,660)
apple_y = random.randint(0,480)
position.pop(0)
if x==apple_x and y==apple_y:
num1 = random.randint(0,22)
num2 = random.randint(0,16)
score=score+1
apple_x = num1*30-30
apple_y = num2*30-30
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -64,9 +68,12 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
if x < 0 or x > 630 or y > 450:
exit()# 将果实画上去
screen.blit(food, (apple_x, apple_y))
# 刷新画面
info = "score"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(5)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment