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Commit
d574ea88
authored
3 years ago
by
BellCodeEditor
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parent
d5739bd2
c201013l1354p256a13982/wx360753
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1 changed file
with
26 additions
and
4 deletions
snake.py
snake.py
View file @
d574ea88
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -16,7 +17,11 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
t
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
a
=
12
b
=
10
c
=
0
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
...
...
@@ -52,7 +57,22 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
a
*
30
and
y
==
b
*
30
:
a
=
random
.
randint
(
0
,
21
)
b
=
random
.
randint
(
0
,
15
)
c
+=
10
else
:
position
.
pop
(
0
)
if
x
>
660
:
x
=
0
if
x
<
0
:
x
=
660
if
y
>
480
:
y
=
0
if
y
<
0
:
y
=
480
if
position
[
-
1
]
in
position
[:
-
1
]:
exit
()
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -60,9 +80,11 @@ while True:
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
food
,
(
a
*
30
,
b
*
30
))
info
=
'Score'
+
str
(
c
)
text
=
t
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
FPSCLOCK
.
tick
(
6
)
\ No newline at end of file
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