Commit ccceab06 by BellCodeEditor

save project

parent a4352899
Showing with 15 additions and 6 deletions
...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
mm=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
app_x,app_y=360,300 app_x,app_y=360,300
...@@ -24,6 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -24,6 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
ss=0.
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -53,13 +55,16 @@ while True: ...@@ -53,13 +55,16 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0)
if x==app_x and y==app_y: if x==app_x and y==app_y:
app_x=random.randint(0,660) app_x=random.randint(1,21)*30
app_y=random.randint(0,480) app_y=random.randint(1,15)*30
ss+=10
else:
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -70,6 +75,10 @@ while True: ...@@ -70,6 +75,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (app_x,app_y)) screen.blit(food, (app_x,app_y))
info='Ss:'+str(ss)
text=mm.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(8)
\ No newline at end of file \ No newline at end of file
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