Commit cb457d6b by BellCodeEditor

save project

parent d5739bd2
Showing with 24 additions and 6 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,13 +16,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf",18)#字体
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360#苹果横坐标
apple_y=300#苹果纵坐标
setheading = "right"
snake_head = right
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -51,8 +52,20 @@ while True:
y -= 30
else:
y += 30
position.append((x, y))
position.pop(0)
#贪吃蛇吃到了苹果
if x==apple_x and y==apple_y:
score=score+1
numx=random.randint(1,22)#横排第几个格子
numx=random.randint(1,16)#竖排第几个格子
apple_x=numx*30-30#苹果的x坐标
apple_y=numx*30-30#苹果的y坐标
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +75,11 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x,apple_y))
#绘制画面
info = "Score"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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