Commit ca8aa339 by BellCodeEditor

save project

parent d69a1c75
Showing with 10 additions and 6 deletions
import pygame
from random import randint
from pygame import locals
# 初始化pygame,为使用硬件做准备
......@@ -22,23 +23,25 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
fx=randint(0,20)*30
fy=randint(0,16)*30
print(fx,fy)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if event.key == locals.K_RIGHT and setheading != 'left':
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT:
if event.key == locals.K_LEFT and setheading != 'right':
setheading = 'left'
snake_head = left
if event.key == locals.K_UP:
if event.key == locals.K_UP and setheading != 'down':
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN:
if event.key == locals.K_DOWN and setheading != 'up':
setheading = 'down'
snake_head = down
......@@ -62,7 +65,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (fx, fy))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment