Commit c29caa2f by BellCodeEditor

save project

parent 7b9c2c96
Showing with 8 additions and 3 deletions
File added
...@@ -16,14 +16,15 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -16,14 +16,15 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
mf=pygame.font.Font("comicbd.ttf",20) # 头 朝下
a,b=300,300 a,b=300,300
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,6 +59,7 @@ while True: ...@@ -58,6 +59,7 @@ while True:
b1=random.randint(1,16) b1=random.randint(1,16)
a=a1*30-30 a=a1*30-30
b=b1*30-30 b=b1*30-30
score+=5
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -70,7 +72,9 @@ while True: ...@@ -70,7 +72,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (a, b)) screen.blit(food, (a, b))
s="LV"+str(score)
t=mf.render(s,False,(255,255,255))
screen.blit(t,(540,30))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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