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Commit
c048cbf2
authored
2 years ago
by
BellCodeEditor
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parent
d5739bd2
c288674l1354p256a13982/wx461961
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5 deletions
snake.py
snake.py
View file @
c048cbf2
import
pygame
import
pygame
import
random
from
pygame
import
locals
from
pygame
import
locals
# 初始化pygame,为使用硬件做准备
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
pygame
.
init
()
sjx
=
random
.
randint
(
1
,
22
)
sjy
=
random
.
randint
(
1
,
16
)
a_x
=
sjx
*
30
-
30
a_y
=
sjy
*
30
-
30
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
...
@@ -16,6 +20,9 @@ body = pygame.image.load('body.png') # 身体
...
@@ -16,6 +20,9 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
myfont
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
score
=
0
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
...
@@ -52,6 +59,13 @@ while True:
...
@@ -52,6 +59,13 @@ while True:
else
:
else
:
y
+=
30
y
+=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
if
a_x
==
x
and
a_y
==
y
:
sjx
=
random
.
randint
(
1
,
22
)
sjy
=
random
.
randint
(
1
,
16
)
a_x
=
sjx
*
30
-
30
a_y
=
sjy
*
30
-
30
score
+=
10
else
:
position
.
pop
(
0
)
position
.
pop
(
0
)
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
...
@@ -60,9 +74,11 @@ while True:
...
@@ -60,9 +74,11 @@ while True:
# 将贪吃蛇的身体画上去
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
body
,
position
[
i
])
text
=
'score:'
+
str
(
score
)
fs
=
myfont
.
render
(
text
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
fs
,(
540
,
10
))
# 将果实画上去
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
a_x
,
a_y
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
FPSCLOCK
.
tick
(
6
)
\ No newline at end of file
\ No newline at end of file
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