Commit bc70d3f1 by BellCodeEditor

auto save

parent 8c7caabd
Showing with 9 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,8 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,8 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x = 360 # 苹果横坐标
apple_y=300 apple_y = 300 # 苹果纵坐标
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -54,12 +55,12 @@ while True: ...@@ -54,12 +55,12 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
# 贪吃蛇吃到了苹果
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
num1 = random.randint(1,22) num1= random.randint(1, 22) # 横排第几个格子
num2 = random.randint(1,16) num2 = random.randint(1, 16) # 竖排第几个格子
apple_x=num1*30-30 apple_x = 30*num1-30 # 苹果的x坐标
apple_y=num2*30-30 apple_y = 30*num2-30 # 苹果的y坐标
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -71,7 +72,7 @@ while True: ...@@ -71,7 +72,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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