Commit aea364e6 by BellCodeEditor

save project

parent d5739bd2
Showing with 12 additions and 4 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
screen = pygame.display.set_mode((780, 600))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
......@@ -18,6 +18,7 @@ up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
ax,ay = 360,300
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
......@@ -52,7 +53,13 @@ while True:
else:
y += 30
position.append((x, y))
position.pop(0)
if ax==x and ay==y:
a1=random.randint(1,26)
a2=random.randint(1,20)
ax=a1*30-30
ay=a2*30-30
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +69,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (ax, ay))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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