Commit a3fb3419 by BellCodeEditor

save project

parent d5739bd2
Showing with 9 additions and 3 deletions
import pygame import pygame
import random
from pygame import locals from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
...@@ -41,7 +42,8 @@ while True: ...@@ -41,7 +42,8 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
apple_x = 0
apple_y = 0
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -51,7 +53,10 @@ while True: ...@@ -51,7 +53,10 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y:
apple_x = random.randint(0,660)
apple_y = random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -62,7 +67,7 @@ while True: ...@@ -62,7 +67,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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