Commit a3d9650b by BellCodeEditor

save project

parent d5739bd2
Showing with 11 additions and 3 deletions
import pygame
import random
from pygame import locals
# 初始化pygame,为使用硬件做准备
......@@ -18,6 +19,8 @@ up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
apple_x=360
apple_y=300
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
......@@ -25,6 +28,7 @@ snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
......@@ -42,6 +46,7 @@ while True:
setheading = 'down'
snake_head = down
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
......@@ -51,18 +56,20 @@ while True:
y -= 30
else:
y += 30
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
screen.blit(food, (apple_x,apple_y))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment