Commit 83abed23 by BellCodeEditor

save project

parent 7220d1b6
Showing with 10 additions and 4 deletions
...@@ -16,7 +16,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,7 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',20)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 apple_x = 360
...@@ -25,6 +25,7 @@ apple_y = 300 ...@@ -25,6 +25,7 @@ apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -60,11 +61,10 @@ while True: ...@@ -60,11 +61,10 @@ while True:
n2 = random.randint(1,16) n2 = random.randint(1,16)
apple_x = n1*30-30 apple_x = n1*30-30
apple_y = n2*30-30 apple_y = n2*30-30
score += 1
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -76,6 +76,11 @@ while True: ...@@ -76,6 +76,11 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
#得分
info = 'score' + str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(510,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment