Commit 81de7016 by BellCodeEditor

save project

parent d5739bd2
Showing with 84 additions and 3 deletions
import pygame
import pygame,random
from pygame import locals
from random import randint
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -22,6 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
xx=360
yy=300
while True:
for event in pygame.event.get():
......@@ -51,8 +54,14 @@ while True:
y -= 30
else:
y += 30
if xx==x and yy==y:
xx=randint(0,21)*30
yy=randint(0,15)*30
else:
position.pop(0)
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +71,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (xx, yy))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
import pygame
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
a='right'
b=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and a!='left':
a='right'
if event.key == locals.K_LEFT and a!='right':
a='left'
if event.key == locals.K_UP and a!='down':
a='up'
if event.key == locals.K_DOWN and a!='up':
a='down'
if a=='right':
x+=30
b=right
if a=='left':
x-=30
b=left
if a=='up':
y-=30
b=up
if a=='down':
y+=30
b=down
position.append((x,y))
position.pop(0)
# print(position)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(b,position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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