Commit 78d041ca by BellCodeEditor

save project

parent 50254ef4
Showing with 5 additions and 2 deletions
...@@ -17,7 +17,9 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,7 +17,9 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.font('neuropol.ttf'18) cg=pygame.image.load('游戏成功.png')
sb=pygame.image.load('游戏失败.png')
my_font=pygame.font.font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -25,7 +27,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -25,7 +27,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0 score=0
apple_x=340 apple_x=360
apple_y=300 apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -63,6 +65,7 @@ while True: ...@@ -63,6 +65,7 @@ while True:
apple_y=random.randint(0,15) apple_y=random.randint(0,15)
apple_x=apple_x*30 apple_x=apple_x*30
apple_y=apple_y*30 apple_y=apple_y*30
else: else:
position.pop(0) position.pop(0)
......
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