Commit 754ff65d by BellCodeEditor

save project

parent d5739bd2
Showing with 11 additions and 3 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -7,7 +8,8 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
apple_x=360
apple_y=360
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右
......@@ -17,6 +19,8 @@ left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -41,7 +45,7 @@ while True:
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
......@@ -53,6 +57,9 @@ while True:
y += 30
position.append((x, y))
position.pop(0)
if x==apple_x and y==apple_y:
apple_x=random.randint(0,22)
apple_y=random.randint(0,16)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +69,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (22*apple_x, 16*apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment