Commit 73a63333 by BellCodeEditor

save project

parent 54c60de4
Showing with 18 additions and 14 deletions
import pygame
import random
from pygame import locals
# 初始化pygame,为使用硬件做准备
......@@ -19,15 +17,15 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
apple_x=360
apple_y=300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -57,13 +55,16 @@ while True:
else:
y += 30
position.append((x, y))
if x == apple_x and y ==apple_y:
num1 = random.randint(1,22)
num2 = random.randint(1,16)
apple_x = num1 * 30 - 30
apple_y = num2 * 30 - 30
if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
score=score+10
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y >450
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -73,8 +74,10 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (apple_x,apple_y)
screen.blit(food, (apple_x,apple_y ))
info = "Score"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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