Commit 59e55d62 by BellCodeEditor

save project

parent d5739bd2
Showing with 8 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -22,6 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,6 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
a_x =360
a_y =100
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -41,7 +44,8 @@ while True: ...@@ -41,7 +44,8 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
a_x=random.randint(0,660)
a_y=random.randint(0,480)
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -53,6 +57,9 @@ while True: ...@@ -53,6 +57,9 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0) position.pop(0)
if x==a_x and y==a_y:
a_x = random.randint(0,660)
a_y = random.randint(0,480)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
......
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