Commit 54fbc333 by BellCodeEditor

save project

parent c6c6745a
Showing with 11 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -22,8 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,8 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
apple-x=340 apple_x=340
apple-y=300 apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,6 +54,12 @@ while True: ...@@ -53,6 +54,12 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
if x==apple_x and y==apple_y:
apple_x=random.randint(0,21)
apple_y=random.randint(0,15)
apple_x=apple_x*30
apple_y=apple_y*30
position.append((x, y)) position.append((x, y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -64,7 +71,7 @@ while True: ...@@ -64,7 +71,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple,x,apple,y)) screen.blit(food, (apple,x,apple,y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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