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Commit
4da472e7
authored
2 years ago
by
BellCodeEditor
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d5739bd2
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2 changed files
with
19 additions
and
6 deletions
a.py
snake.py
a.py
0 → 100644
View file @
4da472e7
for
i
in
range
(
1
,
10
):
for
j
in
range
(
1
,
i
+
1
):
print
(
i
,
"*"
,
j
,
"="
,
i
*
j
,
end
=
" "
)
print
()
\ No newline at end of file
This diff is collapsed.
Click to expand it.
snake.py
View file @
4da472e7
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -22,7 +22,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading
=
"right"
snake_head
=
right
apple_x
=
360
apple_y
=
300
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -52,7 +53,14 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
if
x
==
apple_x
and
y
==
apple_y
:
mun1
=
random
.
randint
(
1
,
22
)
mun2
=
random
.
randint
(
1
,
16
)
apple_x
=
mun1
*
30
-
30
apple_y
=
mun2
*
30
-
30
else
:
position
.
pop
(
0
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -62,7 +70,7 @@ while True:
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
FPSCLOCK
.
tick
(
7
)
\ No newline at end of file
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Click to expand it.
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