Commit 4d4e3bfc by BellCodeEditor

save project

parent d5739bd2
Showing with 11 additions and 7 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,13 +16,12 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
setheading = 'right'
snake_head = right
x , y = 240, 120
apple_X , apple_Y = 360,300
FPS = pygame.time.Clock()
position = [(180, 90), (180, 120), (210, 120), (x, y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -51,10 +50,15 @@ while True:
y -= 30
else:
y += 30
if x == apple_X and y == apple_Y:
apple_X = random.randint(0,660)
apple_Y = random.randint(0,480)
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
......
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