Commit 2a5709a6 by BellCodeEditor

save project

parent d5739bd2
Showing with 21 additions and 3 deletions
import pygame import pygame
import random
from pygame import locals from pygame import locals
score=0
ax=360
ay=300
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -16,6 +19,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,6 +19,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -51,8 +55,18 @@ while True: ...@@ -51,8 +55,18 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
if ax==x and ay==y:
ax=random.randint(0,22)
ay=random.randint(0,16)
ax=ax*30-30
ay=ay*30-30
score+=10
else:
position.pop(0)
if x>630 or x<0 or y>450 or y<0:
exit()
position.append((x, y)) position.append((x, y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -62,7 +76,10 @@ while True: ...@@ -62,7 +76,10 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (ax, ay))
# 刷新画面 # 刷新画面
info="score:"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,30))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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