Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson3_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
28e128fe
authored
3 years ago
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
auto save
parent
ec04e5ce
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
11 additions
and
1 deletions
snake.py
snake.py
View file @
28e128fe
...
...
@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
18
)
x
,
y
=
240
,
120
apple_x
,
apple_y
=
360
,
300
...
...
@@ -24,6 +25,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading
=
"right"
snake_head
=
right
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -53,10 +55,12 @@ while True:
y
-=
30
else
:
y
+=
30
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
randint
(
0
,
21
)
*
30
apple_y
=
randint
(
0
,
15
)
*
30
score
+=
10
else
:
position
.
pop
(
0
)
position
.
append
((
x
,
y
))
...
...
@@ -70,6 +74,11 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
#分数
info
=
"Score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment