Commit 225693e3 by BellCodeEditor

save project

parent e95b5d4e
Showing with 7 additions and 2 deletions
...@@ -16,14 +16,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,14 +16,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=360 apple_y=360
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,6 +58,7 @@ while True: ...@@ -58,6 +58,7 @@ while True:
num2 = random.randint (1,16) num2 = random.randint (1,16)
apple_x = 30 * num1 - 30 apple_x = 30 * num1 - 30
apple_y = 30 * num2 - 30 apple_y = 30 * num2 - 30
score=score+10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -69,6 +70,10 @@ while True: ...@@ -69,6 +70,10 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
info = "Score"+str(score)
text = my_font.render(info,True,(1,2,19))
screen.blit(text,(540,10))
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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