Commit 18f35973 by BellCodeEditor

save project

parent d5739bd2
Showing with 8 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,7 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,7 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
ax=360
ay=300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -41,7 +42,9 @@ while True: ...@@ -41,7 +42,9 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
if ax==x and ay==y:
ax=random.randint(0,660)
ay=random.randint(0,480)
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -62,7 +65,7 @@ while True: ...@@ -62,7 +65,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (ax, ay))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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