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  • pygame_lesson3_diy1
  • snake.py
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  • BellCodeEditor's avatar
    save project · 2b58c446
    BellCodeEditor committed 3 years ago
    2b58c446
snake.py 1.48 KB
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import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()

# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)

# 背景
be_img = pygame.image.load('blackground.png')
play_img = pygame.image.load('play.png')      # 头 朝右
stop_img = pygame.image.load('stop.png')       # 食物 苹果
last_img = pygame.image.load('last.png')        # 身体
next_img = pygame.image.load('next.png')        # 头 朝左
logo_img = pygame.image.load('logo.png')            # 头 朝        # 头 朝下
pygame.mixer.music.load('歌曲4.ogg')

volume=0.8
pygame.mixer.music.set_volume(volume)

while True:
    for event in pygame.event.get():
        if event.tyte==locals.QUIT()
            exit()
        if event.type==locals.KEYDOWN:
            if event.key==locals.K_w:
                volume+=0.1
                if volume>1:
                    volume=1
                pygame.mixer.music.set_volume(volume)
            if event.key==locals.K_s:
                volume-=0,1
                if volume<1:
                    volume=1
                pygame.mixer.music.set_volume(volume)





        if pygame.mixer.music.get_busy()==False:
            pygame.mixer.music.play()

    screen.blit(bg_img,(0,0))
    screen.blit(stop_img,(270,330))
    screen.blit(logo_img,(170,60))
    screen.blit(last_img,(120,350))
    screen.blit(next_img,(420,350))
    pygame.display.update ()