snake.py
1.48 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
be_img = pygame.image.load('blackground.png')
play_img = pygame.image.load('play.png') # 头 朝右
stop_img = pygame.image.load('stop.png') # 食物 苹果
last_img = pygame.image.load('last.png') # 身体
next_img = pygame.image.load('next.png') # 头 朝左
logo_img = pygame.image.load('logo.png') # 头 朝 # 头 朝下
pygame.mixer.music.load('歌曲4.ogg')
volume=0.8
pygame.mixer.music.set_volume(volume)
while True:
for event in pygame.event.get():
if event.tyte==locals.QUIT()
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_w:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_s:
volume-=0,1
if volume<1:
volume=1
pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
screen.blit(bg_img,(0,0))
screen.blit(stop_img,(270,330))
screen.blit(logo_img,(170,60))
screen.blit(last_img,(120,350))
screen.blit(next_img,(420,350))
pygame.display.update ()