Commit f6d748ce by BellCodeEditor

auto save

parent 4d6f0835
Showing with 25 additions and 6 deletions
...@@ -4,20 +4,38 @@ pygame.init() ...@@ -4,20 +4,38 @@ pygame.init()
screen = pygame.display.set_mode((810, 540)) screen = pygame.display.set_mode((810, 540))
FPSCLOCK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
down = pygame.image.load('down.png')
up = pygame.image.load('up.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x, y = 240, 120 x, y = 240, 120
setheading ='right'
snake_hard=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_DOWN and setheading!='up':
setheading='down'
if event.key==locals.K_UP and setheading!='down':
setheading='up'
if event.key==locals.K_RIGHT and setheading!='left':
setheading='right'
if event.key==locals.K_left and setheading!='right':
setheading='left'
if setheading =='right':
x += 30 x += 30
if setheading =='left':
x-=30
if setheading =='down':
y+=30
if setheading =='up':
y-=30
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(right, (x, y)) screen.blit(snake_hard, (x, y))
screen.blit(body, (210, 120))
screen.blit(body, (180, 90))
screen.blit(food, (210, 690)) screen.blit(food, (210, 690))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(4) FPSCLOCK.tick(4)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment