Commit c65bcdda by BellCodeEditor

save project

parent 1dbaf117
Showing with 5 additions and 3 deletions
...@@ -51,9 +51,11 @@ while True: ...@@ -51,9 +51,11 @@ while True:
else: else:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
apple_x = random.randint(0,660) apple_x = random.randint(0,22)*30
apple_y = random.randint(0,480) apple_y = random.randint(0,18)*30
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -63,7 +65,7 @@ while True: ...@@ -63,7 +65,7 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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