Commit be84f43c by BellCodeEditor

auto save

parent e5574f5e
Showing with 23 additions and 4 deletions
...@@ -12,16 +12,35 @@ background = pygame.image.load('bg.png') ...@@ -12,16 +12,35 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left=pygame.image.loaad('left.png') left=pygame.image.load('left.png')
up=pygame.image.loaad('up.png') up=pygame.image.load('up.png')
down=pygame.image.loaad('down.png') down=pygame.image.load('down.png')
x,y=240,120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_DOWN and setheading != "up":
setheading='up'
if event.key==locals.K_DOWN and setheading != "down":
setheading='down'
if event.key==locals.K_DOWN and setheading != "left":
setheading='left'
if event.key==locals.K_DOWN and setheading != "right":
setheading='right'
if setheading=="right":
x+=30
elif setheading=="left":
x-=30
elif setheading=="up":
y-=30
elif setheading=="down":
y+=30
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
......
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