Commit ba57d7da by BellCodeEditor

auto save

parent 72f311ea
Showing with 7 additions and 28 deletions
......@@ -12,46 +12,25 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
up = pygame.image.load('up.png')
left = pygame.image.load('left.png')
down = pygame.image.load('down.png')
x,y=240,120
c=[(180,90),(180,120),(210,120),(x,y)]
d="right"
sb=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type ==locals.KEYDOWN:
if event.key==locals.K_RIGHT and d!="left":
d="right"
sb=right
if event.key==locals.K_LEFT and d!="right":
d="left"
sb=left
if event.key==locals.K_UP and d!="down":
d="up"
sb=up
if event.key==locals.K_DOWN and d!="up":
d="down"
sb=down
if d=="right":
x+=30
if d=="left":
x-=30
if d=="up":
y-=30
if d=="down":
y+=30
# 将背景图画上去
x+=30
c.append((x,y))
c.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(sb, c[-1])
screen.blit(right, c[-1])
# 将贪吃蛇的身体画上去
for i in range(len(c)-1):
screen.blit(body,c[i])
# 将贪吃蛇的身体画上去
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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