Commit a6f0518a by BellCodeEditor

save project

parent 5660f117
Showing with 2 additions and 5 deletions
...@@ -8,15 +8,12 @@ pygame.init() ...@@ -8,15 +8,12 @@ pygame.init()
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
#坐标 #坐标
x,y = 240,120 x,y = 240,120
FPS=999999999999999999999999999999999999999999999999999999999999999999999999999999 FPS=6
a=[(180, 90),(180, 120),(210, 120),(x,y)] a=[(180, 90),(180, 120),(210, 120),(x,y)]
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
up = pygame.image.load('body.png')
do = pygame.image.load('body.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
while True: while True:
...@@ -24,7 +21,7 @@ while True: ...@@ -24,7 +21,7 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+=30 x+=999999
a.append((x,y)) a.append((x,y))
a.pop(0) a.pop(0)
print(a) print(a)
......
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