Commit 9d389d3c by BellCodeEditor

save project

parent ef7dc539
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 210,210
FPSCLOCK = pygame.time.Clock()
list = [(150,180),(150,210),(180,210),(210,210)]
screen = pygame.display.set_mode((660,480))
setheading = "right"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = "right"
if event.key == locals.K_LEFT and setheading != "right":
setheading = "left"
if event.key == locals.K_UP and setheading != "down":
setheading = "up"
if event.key == locals.K_DOWN and setheading != "up":
setheading = "down"
screen.blit(background,(0,0))
screen.blit(right,(x,y))
screen.blit(food,(90,90))
for i in range(len(list)-1):
screen.blit(body,(list[i]))
pygame.display.update()
FPSCLOCK.tick(1)
list.append((x,y))
list.pop(0)
print(list)
if setheading == "left":
x -= 30
elif setheading == "right":
x += 30
elif setheading == "down":
y += 30
else:
y -= 30
\ No newline at end of file
up.png

2.05 KB

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