Commit 821760f7 by BellCodeEditor

save project

parent 70bad623
Showing with 12 additions and 2 deletions
...@@ -16,7 +16,12 @@ body = pygame.image.load('body.png') ...@@ -16,7 +16,12 @@ body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
apple_x=360
apple_head=360
setheading='right' setheading='right'
snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -42,6 +47,11 @@ while True: ...@@ -42,6 +47,11 @@ while True:
y+=30 y+=30
position.append((x,y)) position.append((x,y))
if x==apple_x and y==apple_y
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -51,9 +61,8 @@ while True: ...@@ -51,9 +61,8 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body,position[i]) screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x,apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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