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Commit
69cdbf6b
authored
Oct 10, 2021
by
BellCodeEditor
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fc34ac20
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snake.py
snake.py
View file @
69cdbf6b
import
pygame
#导入游戏模块
from
pygame
import
locals
#导入子模块
import
random
pygame
.
init
()
#初始化pygame,为使用硬件做准备
...
...
@@ -17,6 +18,8 @@ body = pygame.image.load('body.png')
x
,
y
=
240
,
120
#将头部的坐标设为变量
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
#将蛇身各部位坐标列表
apple_x
=
360
apple_y
=
300
setheading
=
"right"
#头部初始变量
snack_head
=
right
#头部初始朝向
...
...
@@ -47,11 +50,14 @@ while True:
else
:
y
+=
30
#移动
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
0
,
660
)
apple_y
=
random
.
randint
(
0
,
480
)
position
.
pop
(
0
)
screen
.
blit
(
background
,
(
0
,
0
))
#将背景图画上去
screen
.
blit
(
right
,
position
[
-
1
])
#将贪吃蛇画上去
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
#将贪吃蛇画上去
screen
.
blit
(
food
,
(
360
,
300
))
#将食物画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
#将食物画上去
pygame
.
display
.
update
()
#刷新画面
FPSCLOCK
.
tick
(
3
)
#游戏画面每秒不超过3帧
\ No newline at end of file
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